Born and raised in Shrewsbury, England, Chris showed a passion and talent for music from a young age. His abilities were quickly recognised, and whilst still at secondary school he started having his music performed publicly by local dance and theatre groups.
Graduating in 2007 from the world-renowned Tonmeister degree, Chris gained the highest marks in the year for his professional placements and recording portfolio.
An interest in computer game music led Chris to enter and win the National Microsoft In-Game Music Competition 2007, and has resulted in him gaining contacts at Rare and Microsoft Game Studios. He was also a finalist in the International Composition Competition ‘The Battle’, and won his individual category.
In 2008 Chris accepted the offer to attend the Royal College of Music as a scholar under the tutelage of David Burnand, receiving a Masters in Composition for Screen in 2010. During his studies Chris won scholarships from the Lucy Ann Jones, Stanley Bligh, Ann Driver, Seary and Henry Wood Trusts, as well as working on high profile projects for clients such as HSBC and the BBC.
Chris specialises in electronically manipulating real world sound sources to create diverse and evocative sound design and music. His previous clients include Electronic Arts, National Geographic, HSBC, BBC and Delicious Digital.